Woke up with a crick in the neck and spent the day reading postmortems @ gamasutra.
Its depressing. Ive gone through tons of gamedev tales, with developers cutting their teeth on the latest tech, crunching, etc.

Whereas us? We dont crunch. We dont code. We use Game Maker, damnit, and we’re barely getting anyway at that. We work at a pace that makes a snail look like a supersonic racer.
Lesson learned: when building a game, make sure your people,are commited.