Woke up this & checked out the nu indie JAMESTOWN, a welcome addition to the ailing steampunk scene.
What drew me were the visuals. The gameworld is lovingly handcrafted 2D art, and it reminded me of those never-to-die favourites – pokemon, fallout, gta, where you spent hours roaming the world for the sheer fun of it.
Now this is not a dissertion, but its a question. These days 90% of the games are so linear. Go here, get this, get out. What happened to exploration (‘find out’) as the center of gameplay?